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Core Features

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  • Heartrate monitor: A watch on the player's wrist that shows what level their heart rate is when doing physical activities and the higher it pulses, the more the vampire will take notice and hunt the player down.

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  • Head light: Used to light up dark areas, based on where the player looks.​

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  • Hiding spots: They appear visibly when the player's heart rate goes up and once in the space, they won't be spotted by the vampire.

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  • Puzzles: Solve puzzles to obtain keys to the mansion to unlock more areas and eventually have enough to escape the mansion.

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  • Interactable objects: Objects players can grab and interact with.

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  • Pendant: Use to light up to indicate something of importance.

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